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LabNotes
 03.09.16
PlayFact
 
Children across the UK, France, and Germany largely prefer a tablet (53%, 49%, 44% respectively) over smartphones for playing games.
*PlayScience. (2016). App-titudes Europe
 
Does New Media Warrant New Policy and Practice?
A recent article published in the Journal of Children and Media special issue JOCAM NEXT, explores children’s interactive media and the role research plays in informing policy and practice geared toward supporting developmental outcomes. The article discusses key issues that emerge in response to new media and technology, such as the nature of adult interaction with children, the potential impact on family dynamics, and children’s creativity, learning, and development in this context. Read More →
Electrical Engineering Made Fun
SmartLab has released a Smart Circuits set that helps children explore electrical engineering in a fun way. The circuit base boards and modules can be used to create up to 50 projects outlined in the 48-page lab book. The modules and circuits can be built in 3D and children can even create their own original designs. Read More →
Social Media Interactions Affect Adolescents
Research has demonstrated that negative peer feedback on social media platforms can be detrimental to the psychological, social, and emotional development of adolescents. A recent study published in Computers in Human Behavior sought to identify factors contributing to adolescents’ negative social media interactions. The large-scale survey of Dutch adolescents ages 10 to 15 revealed positive correlations between several of the potential predictors and outcomes such as negative peer feedback and risky online self-presentation. Read More →
New Game Encourages Kids to Pick Up a Book 
"Bring Your Own Book" is a new game created by Gamewright that involves prompt cards and random books from your own home. Players each grab a book and try to find passages within that book to satisfy prompts such as "Best name for a cat" or "The secret password to a magical cave." The game helps children look at books in a whole new light. Read More →
 
Who's playing in our Sandbox@MIT this April?
Google, IDEO, Sesame Workshop, Discovery Education, National
Geographic Channel, Animal Jam/WildWorks, Kids II, Design for America,
Ad Council, Strottman, Poptropica, Refuge Playground, Fatherly,
Hullabalu, Tiggly, Association of Children's Museums, The Metropolitan
Museum of Art, New York, DonorsChoose.org, Playworks, and many more!

Check out the latest PLAYers on our new site: www.sandboxsummit.org
And come PLAY with us!
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Upcoming Events:
 
  1. Sandbox Summit 2016
    April 18 -19
    Boston, MA
    http://sandboxsummit.org/

     
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