Indie Super Discount


Based on your feedback, we're offering deeply discounted G4C Festival tickets to independent game makers, who work alone or in small teams and are eager to come to the Festival in April. Limited tickets are available by application to make registration highly affordable for indies who could not otherwise attend the event.

Answer a few questions here, and once we review your application, we'll send you a discount code that can save you hundreds of dollars!

 

Demo Night: Made-in-NY Games for Change


In New York on Thursday night? Hear the stories behind seven games for change from top local developers at our Demo and Play Night, co-hosted with Playcrafting NYC at Microsoft's offices. We'll have these games on-site for attendees to play and plenty of pizza for all (courtesy of SuperMighty).
Never Alone (Kisima Inŋitchuŋa) E-Line Media
Never Alone is the first game developed in collaboration with the Iñupiat, an Alaska Native people. Switching between an Iñupiaq girl named Nuna and her arctic fox companion, the player completes puzzles throughout a story based on Alaskan folklore.
Mission US: City of Immigrants THIRTEEN/WNET, Electric Funstuff
The Mission US series of free online games aims to increase young players' understanding of U.S. history. City of Immigrants follows Lena Brodsky, a young Jewish immigrant to New York City in 1907, who works long hours in a factory for little money.
Slam City Oracles Jane Friedhoff & Jenny Jiao Hsia
Slam City Oracles is inspired by the painful messaging that young girls and women receive about their bodies: the constant pressure to be smaller and quieter. It presents a fantastic space where women are invincible, powerful, and free.
Choosing My Way Dozen Eyes
Supplementing educational programs for immigrants and refugees resettling within the U.S., Choosing My Way presents scenarios from the resettlement experience. The game uses Euro-style board game mechanics to avoid binary win/lose scenarios.
Mars Generation One: Argubot Academy GlassLab
Aligned to the Common Core State Standards, Mars Generation One: Argubot Academy brings STEM content into the English language arts classroom and helps middle schoolers develop persuasion and reasoning skills.
MasterSwords Asymmetric Games, published by Amplify
Words are your weapons in MasterSwords. Explore whimsical environments and battle unsavory creatures on your journey, using only your words to defend you.
Twelve a Dozen Bossa Studios, published by Amplify
From the makers of Surgeon Simulator. Twelve, the game’s heroine, is on a mission: to find her family members who disappeared after a cataclysmic event. With her companion, Dot, she solves math-based puzzles to rescue her loved ones. 

Get Your Passes: 20% Discount Expires on Feb. 20!

 
We're in our final days of early-bird registration. Save $100 and more by reserving your spot at the G4C Festival today.
 
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