On Wednesday, February 22, The Phi Centre announced the winner of Quebec’s first virtual reality video creation contest – Montréal 3/60 – designed to spotlight the talented 360° experience creators of tomorrow. In September 2016, three of the some thirty teams who submitted proposals were selected to participate in a three-month residency at Valtech, during which they would create a 360° work on the theme of “Montreal of the future.”
The short film In/Future by the Mythologi team (Alejandro Figueroa, Ian Cameron, Jon Yu, Qarim Brown, and Bruno Pucella) was declared the winner. According to Pierre Friquet, jury chair and immersive filmmaker, In/Future is characterized by its profundity: “The richness of the dialogue on multiculturalism, the gestures of the speakers, and the spatial composition create a sense of intimacy and engagement in the viewer.”
The other jury members were Nancy Eperjesy (founder of Mettle), Audrey Pacart, George Fok (Creative Director at the Phi Centre), and Jean-François Tremblay (evangelist for augmented and virtual reality at Valtech).
Beginning today, the public can watch the three 360° works free of charge at the Phi Centre, where they will be on view for the next few weeks.
In/Future by Mythologi – Winning team
In/Future is an immersive poetic documentary that, through conversation, explores Montreal's identity. Three different creators share what the city offers them, their relationship with it, and their vision of its future. The design of the experience–bringing together diverse points of view in a common virtual space and placing the user in an abstract but realistic space with these characters–aims to create a sense of community through social dialogue. The work speaks of common social values amidst diversity and the embracing of inclusion and change in a vision for the future.
Alejandro Figueroa – Producer, curator
Jon Yu – Script, direction (direction & photo), editing, stitching, and 360° composition
Ian Cameron – Script, direction (direction + photo), editing, colour correction
Qarim Brown – Associate producer, scenography, colour correction
Bruno Pucella – Sound engineer (recording, editing, mixing, and mastering of the 360° soundtrack)
TRIANGLES by Bucky
TRIANGLES evokes Montreal’s future through the city’s emblematic Biosphere. This timeless structure designed by Richard Buckminster Fuller first served as the American pavilion at Expo 67, a major event that celebrates its 50th anniversary this year and helped pave the way for Montreal’s emergence as an international cultural metropolis. The geodesic dome is a physical representation of the concepts Fuller developed to build a better future. His futuristic ideas from the past still resonate today in an age of international tension.
Julie Chaffarod – Team leader, digital arts designer, animation and interactivity
Carol Ribeiro – Videographer, director, producer, video editor
Luisa Valencia – Stitching, director, videographer
La symphonie des grues by Pupaz
With city noises woven into music, La symphonie des grues plunges us into a sound environment that offers us a whole new way of exploring construction sites and initiatives to transform Montreal into a greener, more ecological city.
Giulia Frati – Original idea, director, image post production
Ian Cameron – Director, cameraman, image post production
Bruno Pucella – Sound recording, sound design, original music, mixing, image post production
Kyle Stanfield – Additional sound recording
Patrick Goski – 3D artist
Vanessa Loubineau – Image post production
Daniela Pinna – Image post production
Monday to Friday: 9 AM to 5 PM
Saturday: noon to 5 PM
*On evenings when films are being shown in Space B (2nd floor), the installation remains open to visitors until the start of the screening.
Access to the installation is restricted to 13+.
A unique VR-creation residency in Montreal
The three teams enjoyed all the benefits of a mentoring and residency program including workshops led by production and post-production experts. They also had full access to filming, editing, and compositing/sound and image composition equipment, thanks to the efforts of many partners and the support of the Phi Centre and of Valtech (art directors, motion graphic artists, and writers).
Throughout the residency, the teams were in close contact not only with the jury members but also with industry specialists such as Chris Bobotis from Mettle and Tobias Chen and Matthew Boerum from Audible Reality, who helped them finalize their projects.
Valtech is a digital marketing agency, pioneer in technologies with a presence in twelve countries (France, USA, UK, Germany, Sweden, Argentina, Netherlands, Denmark, India, Australia, Singapore and Canada) and 2,000 employees. As a full-service digital agency, Valtech brings value to its customers at all aspects of their digital activities: Strategy consulting, service design, technology services, and optimization of business-critical digital platforms for multichannel e-commerce and marketing. Valtech helps a large range of brands – such as Audi, Hermann Miller, Hyatt, Mary Kay, Aldo, Bombardier, Ivanhoé Cambridge, Ericsson – to develop and grow their business across their digital touch points while optimizing time-to-market and return on investment. Valtech Canadian office is known for cutting-edge tech and creative projects: IOT development, virtual reality production, integrated experience which includes connected environment and stores, cross-platform creative and content strategy, ecommerce solution and major IT implementations.
Dedicated to art in all its forms, Phi is a multidisciplinary arts and culture organization that cultivates all aspects of creation, development, production and dissemination. Phi is at the intersection of art, film, music, design and technology. Through eclectic programming and a strong emphasis on content creation, Phi fosters unexpected encounters between artists and audiences.
Headquartered at the Phi Centre in Montreal Canada, Phi was created by Director and Founder Phoebe Greenberg.
Photo: In/Future by Mythologi