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Issue №21  Monday; May 29, 2017

What designers can learn from “The Legend of Zelda”

"2 great design philosophies embraced by the game’s developers: design with constraints and validate your ideas quickly with a prototype." ▪ Link
 Articles, Tutorials 
YouTube's new type family and refined play icon
To go with a new TV streaming service, YouTube released a new play button and typeface for a consistent brand experience. ▪ Link
Student's redesign project of  Music
For all its faults, I used to buy all my music from iTunes. However, since the disastrous launch of  Music service and iTunes app redesign, I've been happy with Spotify. I'm glad someone is taking on  Music, even if they aren't an Apple employee  ▪ Link
How better onboarding cut our drop-off rate dramatically
"Nowhere else is it as important to get your tone right and your instructions clear." ▪ Link
Some smart CSS' :nth-child use cases
"Using :nth-child and :nth-last-child, you can get some surprisingly complex information without ever leaving your stylesheet." ▪ Link
The journey of Juicero, The $400 juicer
"Two investors in Juicero were surprised to learn the startup’s juice packs could be squeezed by hand without using its high-tech machine." ▪ Link
Translating UX goals into analytics measurement plans
"Focus on UX goals to drive analytics measurement plans, rather than tracking superficial metrics. Identify the core goal of a design to meaningfully measure it." ▪ Link
Learn CSS Flexbox
Play a tower defense game by learning CSS Flexbox. A short, but very ingenious and addictive educational game. ▪ Link
CSS Length Units
A good run down of units for font size units. ▪ Link
 Honorable Mentions 
From our sponsor

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 Be Excellent to Each Other 
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Christopher Schmitt
Copyright © 2017 Christopher Schmitt
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