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Introducing our new chapter newsletter!
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What's new with IGDA NYC?

Our first big piece of news: We now have a new chapter newsletter so we can share news! You're looking at it!

We took the liberty of adding you to our list because you either attended one of our events or otherwise expressed interest in the chapter. We hope you'll find these occasional dispatches useful and relevant, but if you'd rather not get any more, no worries! Just click the "unsubscribe" link at the bottom (but please don't mark us as spam!).

If you'd like to share this newsletter with others (thanks!), here's the signup link: http://eepurl.com/bJcc75

It's been about six months since the five of us (Chris, Jess, Athena, James, and Adam) came together to form a new board and reboot the IGDA NYC chapter. The year's end seemed like a good time to look back on what we've accomplished so far, and forward to our goals for the future.

With the belief that NYC is home to a great community (or maybe, many different great communities) of game developers, has a unique style and culture, and has the potential to be a thriving hub of the industry, we adopted the following mission:

  • To support and promote the work of local game creators and foster the development and exploration of games as a medium.
  • To support and promote growth in the NYC game industry, encouraging the development of sustainable businesses and attracting and retaining talent locally.
  • To support and promote local game education and youth programs.
  • To promote adoption of and adherence to the IGDA code of ethics within our local companies and communities.
  • To act as a portal for locating game development groups, opportunities, and resources in NYC. This includes meetups, companies, jobs, internships, education, coworking, events, and more.
  • To offer an all-inclusive platform for local individuals interested in games and game development.
  • To act as a voice to the local community, advocating for issues affecting the game industry and sharing the medium of games with new audiences.
  • To act as a voice to the global game development community, celebrating the work and values of the NYC game industry.

That's no small mission, and we're only getting started. Here's a look at what we've been up to so far:

  • In July, we kicked off the chapter reboot with a public Town Hall Meeting, introducing the new board and soliciting ideas and discussion for what the chapter and the NYC game scene should be.
The board introduces itself at the first Town Hall meeting in July.
  • In August, we introduced our new monthly roundtable series and had some frank talk about the travails and rewards of using Unity at our Unity Developers Roundtable.
  • In September, we partnered with the NYU Game Center to put on our first Games & Digital Media Career Fair and Mixer, bringing together local employers and recruiters and over 500 attendees, in what we plan to make an annual or semi-annual event.
The Games & Digital Media Career Fair at the NYU Game Center in September.
  • In October, we held our first event at the Betaworks space thanks to our friends at Dots, and sat down with Steve Horowitz from the Game Audio Institute and a panel of local audio talent to talk sound and music at the Game Audio Roundtable.
  • In November, we partnered with the new NYC chapter of Women in Games International (WIGI) to host a panel discussion and talk about the experiences of women in the industry at the Women in Games Roundtable.
  • We teamed up with Girls Inc. in support of Girls Got Game, a fundraising effort to buy much-needed equipment and software to teach game development to girls aged 8–12. (They're still far short of their goal and could use some help! You can pitch in here.)
The Girls Got Game! campaign helps Girls Inc. teach game dev to kids like these.
  • We expanded and revitalized our web presence, with a new Facebook group, a refreshed Meetup group, a Twitter, and an official group and forums, including a job board. There's even a LinkedIn group (watch this space!).
  • We introduced a volunteer program where folks who would like to lend their skills to the chapter can sign up and help out in a variety of ways. (Wanna join the list? Sign up here!)
  • In November, we launched a community Slack for members to connect and chat, collaborate, share work, discuss game development, and just hang out. (Get info and request an invite here!)
It's been a busy and exciting year, and we're looking forward to an even better 2016.

The chapter is nothing without the community, and we are incredibly grateful for the interest, support, and encouragement we've received. Above all we want to be sure that the IGDA NYC chapter represents you, the local developers and members of the community. If you have any questions or feedback for us, anything you'd like to see us do or do better, or if you'd like to get involved or contribute to any of our events or initiatives, please get in touch and email us at nyc@igda.org.

Thank you from all of us, and wishing you all a happy and healthy New Year!

— Chris, Jess, Athena, James, and Adam
 

= UPCOMING EVENTS =

We're working on our schedule of events for 2016, including resuming our monthly roundtable series and the return of the career fair.

Join us on Facebook or Meetup, or just subscribe to this very newsletter for notifications of our upcoming events!

= AROUND TOWN =

Events, updates, and news from the community.

  • On January 16th, Brooklyn Gamery is hosting the 2016 Game Devs of Color Expo, a day-long, two-part event with a roundtable and an arcade exploring the intersection of race and games. Info and tickets here ($5, free tickets available to those in need).
  • Playcrafting NYC recently held the first annual Playcrafting NYC Awards honoring local game developers. A full list of the nominees and winners can be found here. Congrats to all the winners!
  • On January 28, Playcrafting NYC is hosting the Playcrafting NYC Winter Expo and Global Game Jam Kickoff. Details and registration here.
Want your events or news listed here? Email us at nyc@igda.org!

= LOCAL OPPORTUNITIES =

Recent job postings, internships, scholarships, grants, exhibitions, and other opportunities.

Jobs

Exhibitions
  • Game Devs of Color Expo: Are you a game developer of color who wants to show your game at the arcade? Submit your game using this form. Game submissions are open until December 31, 2015.
  • Playcrafting NYC Winter Expo: Submit your game here. All games shown at Playcrafting events in 2016 will be eligible for our 2nd Annual Awards at the end of the year!

For more opportunities, or to submit a listing, visit the Education and Career Development section on the IGDA NYC forums.

= IGDA NEWS =

News and announcements from HQ.

  • GDC 2016 Member Discounts: IGDA members save $75 off the price of registration to GDC 2016. Go here for benefit details (requires login).
  • IGDA Crowdfunding Collection: Crowdfunding your game? The IGDA Crowdfunding Collection features member projects on Kickstarter and Indiegogo. Submit your campaign using this form.
Get connected with a community of peers!

• IGDA.org group
• Facebook group
• Meetup group
• LinkedIn group
• Community Slack

• Facebook page
• @IGDANYC on Twitter 

Looking for work? Hiring?

Visit our forum Job Postings board, or submit an opportunity to be listed.

Want to help us do things?

Sign up for our volunteer list and share your skills.
Let's talk!
nyc@igda.org
Copyright © 2015 IGDA NYC, All rights reserved.


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